INTERACTION DESIGN - 2017/8

Module code: DMA2002

Module provider

Music and Media

Module Leader

FROHLICH DM Prof (Music & Med)

Number of Credits

15

ECT Credits

7.5

Framework

FHEQ Level 5

JACs code

P310

Module cap (Maximum number of students)

N/A

Module Availability

Semester 2

Overall student workload

Workshop Hours: 15

Independent Study Hours: 128

Lecture Hours: 7

Assessment pattern

Assessment type Unit of assessment Weighting
Coursework COURSEWORK - PORTFOLIO 50
Examination EXAM (2 HOURS) 50

Alternative Assessment

N/A

Prerequisites / Co-requisites

N/A

Module overview

To introduce the following concepts and skills:


User-centred approaches to digital media experience design and innovation
Two forms of design research; research for design and research through design.
Identify and work at key stages in the design lifecycle

Module aims

User-centred approaches to digital media experience design and innovation

Two forms of design research; research for design and research through design.

Identify and work at key stages in the design lifecycle

Learning outcomes

Attributes Developed
Understand the relevance of human computer interaction and interaction design for the creation of digital media art K
Articulate theories and concepts of user experience. K
Generate interactive system concepts and design envisionments independently and/or collaboratively in response to set briefs and/or as self-initiated activity C
Collect and analyse interactive behaviour and affective responses to inspire and refine design C
Conduct a user requirements study P
Conduct a user requirements study P
Represent the design of a novel interactive artefact or system at different levels P
Conduct a user evaluation study P

Attributes Developed

C - Cognitive/analytical

K - Subject knowledge

T - Transferable skills

P - Professional/Practical skills

Module content


Introduction
Requirements methods
Requirements workshop                                
Design methods                                 
Design workshop
Student seminar
Guest lecture and research insight
Evaluation methods
Dimensions of user experience
Framing the design of new media experiences
Designing media seminar
Revision

Methods of Teaching / Learning

22 contact hours across sessions 1-12 above, consisting of:


7 one hour lectures paired with 7 hours of discussion and practical work
2 workshops of 2 hours each
1 guest lecture and discussion period
2 student-led seminar sessions
1 revision session

Assessment Strategy

The assessment strategy is designed to provide students with the opportunity to demonstrate their knowledge of key concepts in the field, to critically assess the design of interactive things, and to plan requirements, design and evaluation activities with respect to digital media systems.

Thus, the summative assessment for this module consists of:

Coursework (portfolio, due week 8) An extended project to applying knowledge of planning and conducting a user requirements study and using the findings to generate a novel design response. Students will work in pairs for this project to encourage the learning of collaborative 


work dynamics. This project is set in week 1 in the Introduction session, for completion by week 8. Students get to present their project findings in Week 6 for peer review and feedback prior to completion
Exam (2 hrs, 2000 word, week 13-14)  students answer three out of four essay questions giving them chance to write critically about concepts and studies in the field, and demonstrate their ability to plan user engagements or generate design ideas under time pressure.


Formative assessment and feedback


Students present their project findings in Week 6 for peer review and feedback prior to completion in Week 8
Each contact session involves practical exercises whose results are shared with peers and the lecturer for feedback.  In addition, two workshops in weeks 3 and 5 involve live generation and feedback on work. The student-led seminar sessions in weeks 6 and 11 give student’s an opportunity to prepare a formal presentation of their work and receive feedback from peers and the lecturer.

Reading list

Reading list for INTERACTION DESIGN : http://aspire.surrey.ac.uk/modules/dma2002

Programmes this module appears in

Programme Semester Classification Qualifying conditions
Digital Media Arts BA (Hons) 2 Compulsory A weighted aggregate mark of 40% is required to pass the module
Digital Media Arts with Media Studies BA (Hons) 2 Optional A weighted aggregate mark of 40% is required to pass the module

Please note that the information detailed within this record is accurate at the time of publishing and may be subject to change. This record contains information for the most up to date version of the programme / module for the 2017/8 academic year.