ACOUSTICS AND COMPUTER AUDIO SYSTEMS B - 2017/8
Module code: TON1022
Music and Media
HUMMERSONE C Dr (Music & Med)
Number of Credits
FHEQ Level 4
Module cap (Maximum number of students)
Overall student workload
Lecture Hours: 48
|Assessment type||Unit of assessment||Weighting|
|Coursework||COURSEWORK 1: ACOUSTICS||10%|
|Coursework||COURSEWORK 2: COMPUTER AUDIO SYSTEMS||20%|
|Examination||EXAMINATION (2 HOURS)||70%|
Prerequisites / Co-requisites
• HE4 Acoustics and Computer Audio Systems A
This module is intended to advance your understanding of acoustics, psychoacoustics and computer systems.
To advance your understanding of theoretical and practical aspects of acoustics and psychoacoustics.
To advance your theoretical understanding and practical working knowledge of computer systems, and their use in the control and processing of audio and MIDI data.
|Explain the processes involved in human auditory perception, including pitch perception, loudness perception, directional perception, auditory masking and hearing impairment||KC|
|Discuss the measurement and specification of sound levels||KC|
|Calculate the recommended safe duration for exposure to sound of a given level||KC|
|Discuss the relationships between noise level regulations and hearing impairment||KC|
|Discuss the factors to be considered when designing an enclosed space for an acoustic purpose||KC|
|Discuss the theory and practice of musical pitch and tuning standards||KC|
|Discuss the practicalities of binaural recording and reproduction||KC|
|Discuss the relative merits of alternative computer storage devices and interfaces||KC|
|Discuss issues relating to computer-based audio systems||KC|
|Write computer code to perform advanced MIDI processing tasks||KC|
|Plan and codify a set of procedures to perform a specific task||T|
|Research a technical topic, with guidance||T|
|Present the findings of your research to an audience||PT|
C - Cognitive/analytical
K - Subject knowledge
T - Transferable skills
P - Professional/Practical skills
The following is an indication of the likely topics to be covered:
Human auditory perception.
Acoustic measurement and specification.
Acoustic standards in music.
Computer-based audio systems.
Storage and interfacing in computer audio systems.
Software engineering and MaxMSP programming.
Methods of Teaching / Learning
The learning and teaching strategy is designed to: develop your skills and knowledge in acoustics and computer audio systems, allowing modules in later semesters to build on this knowledge.
The learning and teaching methods include:
• Two two-hour lectures or seminars per week
• Practical classroom demonstrations
• Guided reading
• Coursework assignments and feedback
The assessment strategy is designed to provide you with the opportunity to demonstrate and develop subject knowledge (exam, coursework 1) and programming skills (coursework 2).
Thus, the summative assessment for this module consists of:
• Coursework 1 – class presentation on assigned research topic (addresses learning outcomes 5–7 & 12–13);
• Coursework 2 – Advanced computer-based practical assignment (addresses learning outcomes 10–11); and
• 2hr exam – written paper under exam conditions (addresses learning outcomes 1–4 & 8–9).
There are no formal formative assessment components for this module, but formative feedback will be given to you in tutorials as required, and in the form of regular revision questions in lectures.
Written feedback will be given on your coursework.
Reading list for ACOUSTICS AND COMPUTER AUDIO SYSTEMS B : http://aspire.surrey.ac.uk/modules/ton1022
Please note that the information detailed within this record is accurate at the time of publishing and may be subject to change. This record contains information for the most up to date version of the programme / module for the 2017/8 academic year.